import { Prefab, ResolutionPolicy } from "cc";
import BaseSingleClass from "./base/BaseSingleClass";
import { GameState } from "./Const";
/**
 * 全局变量
 */
export default class GlobalVar extends BaseSingleClass{
    /** 当前屏幕适配策略 */
    resolutionPolicy=ResolutionPolicy.UNKNOWN
    /** 游戏状态 */
    gameState: GameState=GameState.home
    isPad=true
    /** 流浪海屏幕高度 */
    flowingSeaScreenHeight:number=0
}